Moderators Gregory Matthews Posted July 22, 2017 Moderators Posted July 22, 2017 See: https://atoday.org/innovators-can-a-video-game-help-meet-the-goals-of-jesus-great-commission/ A company called Epic 4D, LLC, is trying to “end biblical illiteracy” by giving away 250,000 video games. The Great Bible Race is a game that was first published in 2011. . . . ****** Detroit, MI — Epic 4D LLC, the maker of the Great Bible Race video game, has announced plans to give away more than 250,000 games this year as part of a worldwide campaign aimed at helping eradicate biblical illiteracy in a decade. The free games, which can be downloaded from the Internet, will be distributed primarily in developing countries where financial hardship, political restrictions or religious persecution limit access to Bibles and biblical materials. The Great Bible Race, with more than 18,000 questions, is the world’s largest Bible knowledge video game. The game, designed for ages 8 through 100, has been endorsed by multiple Christian denominations and is widely used as a Bible study tool in churches and homes across the country, according to company officials. . . ***** The Great Bible Race, a video game billed as “the world’s largest Bible trivia game,” with over 17,000 questions and three different ways to play, was created by a team led by Seventh-day Adventist Melvin Claxton.. . . ***** Over 17,000 questions later, The Great Bible Race now contains three games plus a complete, digitized Bible (King James Version), which includes 30 3-D images of some of the most iconic scenes. The three games are The Great Bible Race, which is the main trivia game, the Amazing Bible Study, which allows the player to choose the person, place, topic, event, or book of the Bible they wish to answer questions on, and the Ultimate Quiz challenge, with 20 levels of increasingly difficult questions and features like 50-50 buttons, “sudden death”, and the ever-present ticking clock. All draw from the huge question database and all appear to be wildly popular. There are over 6300 likes on the games’ Facebook page, and it has received a statement of endorsement from the presiding bishop of Pentecostal Assemblies of the World. The game allows churches and denominations to personalize it with specific questions relating to their own particular doctrines and history, and two denominations, the Pentecostal Assemblies of the World and African Methodist Episcopals, have taken advantage of that and created their own versions. Claxton would like to see an Adventist version created, but that’s not something he can do—each body has to get its own leaders to create and/or sign off on its questions. . . . phkrause 1 Quote Gregory
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